The Reality Labs (RL) organization at Meta is helping more people around the world come together and connect through world-class Augmented and Virtual reality (AR/VR) products. With global departments dedicated to research and development in computer vision, machine learning, haptics, social interaction, and more. RL is committed to driving the state of the art forward through relentless innovation. The potential to change the world is immense - and we’re just getting started.
Our XR Tech organization is focused on cutting edge research and development of machine perception technologies from early concepts to production level across all of Meta’s AR/VR products and surfaces. These include Quest products, Meta Glasses and Family of Apps (Facebook, Instagram, Messenger, WhatsApp). We develop core capabilities across a range of product domains including Avatars, AR/VR remote presence/calling, AR Commerce, AR Sharing, Spatial , Calibration and more.
In this role, you will be researching and applying a range of software, computer vision and machine learning techniques for solving challenges that bridge virtual and real worlds and will impact billions of people. We're addressing a variety of technical challenges in the areas of real-time image processing, Eye Tracking, 3D reconstruction, visualization and toolings. In addition, there are opportunities to collaborate with researchers in Reality Labs Research (RL-R) and Facebook AI Research (FAIR).
- Design and develop novel computer vision and/or machine learning algorithms in areas such as: large scale mapping, reconstruction and scene understanding, real-time scene and object tracking, as well as semantic segmentation, depth sensing, generative approaches such as GANs, 3D stereo and volumetric reconstructions.
- Develop prototypes for future VR/AR/MR experiences, drive continued development, and integrate robust solutions into product.
- Collaborate with cross-functional engineering and research teams from Reality Labs (RL) and Facebook AI Research (FAIR) in computer vision, machine learning, and graphics.
- Participate in cutting edge research in computer vision that can be applied to AR/VR product development.
- Define projects for other engineers to possibly solve and achieve impact based on your direction
Minimum Qualifications
- Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
- MS degree in Computer Science, Computer Vision, Machine Learning or related technical field, or equivalent significant industry experience.
- 3+ years of experience developing and designing Computer Vision and/or Machine Learning technologies and systems on 3D reconstruction and mapping.
- 3+ years of experience engineering in C++ and/or Python
- Prototyping and engineering experience in at least ONE relevant specialization area in either Computer Vision or Machine Learning: SLAM State Estimation, Online Calibration, Sensor Fusion, 3D reconstruction, object detection, segmentation and tracking, scene understanding, or semantic segmentation.
Preferred Qualifications
- PhD degree in Computer Science, Computer Vision, Machine Learning, Robotics or related technical field.
- Industry experience working on projects such as: real-time SLAM and 3D reconstruction, sensor fusion and active depth sensing, object and body tracking and pose estimation, and/or image processing. Image and/or semantic segmentation, 2D and 3D key point estimation and surface reconstruction, depth estimation.
- Developing and designing Computer Vision and/or Machine Learning technologies and systems for running on edge devices (mobile phones, and/or custom hardware)
- Publication track record at conferences such as SIGGRAPH, CVPR, NIPS, ECCV, ICCV, ISMAR, ICML, etc.
For those who live in or expect to work from California if hired for this position, please click here for additional information.
Start preparing
Learn about how to prepare for your interview with our interview guide, tips, and interactive experiences.Visit interview prep
Locations
About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.
Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to accommodations-ext@fb.com.
$70.67/hour to $208,000/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.