Welcome to Amazon Games Bucharest! Joining the ranks of the existing development teams in Orange County, Montreal, San Diego and Seattle, we’re excited to expand Amazon Games’ commitment to creating and publishing incredible games, and we’re on the lookout for talented folks to join us as we grow.
At Amazon Games, our ambition is to create bold new experiences that foster community in and around our games. Our team of game industry veterans is developing and publishing live service AAA multiplayer games and developing original IPs, including New World, with our studios and teams in Seattle, Orange County, San Diego, and Montreal. Amazon Games also publishes best-in-class games working closely with our partners, leading with Lost Ark from Smilegate RPG, Throne and Liberty from NCSOFT, Blue Protocol from Bandai Namco Online as well as the next major entry in the Tomb Raider series from Crystal Dynamics.
As a Senior Level Designer on the World team, you’ll be responsible for creating, implementing, and curating Points of Interest (POIs), encounters, and puzzles for New World, based on the directions of Amazon Games leadership. You will work collaboratively with, mentor, and model best practices for other level / world designers. You will work collaboratively with and provide design direction support and guidance to level / world artists, AI designers, and quest designers to support storytelling and make memorable locations for players to explore. You will work collaboratively with character designers, quest designers, effects and animation teams to make memorable experiences. It will be a combination of your experience, and an understanding of MMO/RPG world and encounter design that will define success. We are looking for individuals that are highly motivated and passionate for games.
Key job responsibilities
- Contribute to 2D maps for world and encounter designs and implement them in game
- Help create fun and exciting encounters and spaces for players to adventure within
- Maintain Design Documentation while working across teams.
- Update and manage data for characters, rewards, and lore.
- Design and Script Objectives, Puzzles and Gameplay.
- Work within technical pipelines and processes to ensure quality and scope are met and maintained
- Collaborate with quest, character, and art teams
- Maintain a strong creative relationship between production, design, programming, art, VFX, and SFX teams
We are open to hiring candidates to work out of one of the following locations:
Bucharest, ROU
At Amazon Games, our ambition is to create bold new experiences that foster community in and around our games. Our team of game industry veterans is developing and publishing live service AAA multiplayer games and developing original IPs, including New World, with our studios and teams in Seattle, Orange County, San Diego, and Montreal. Amazon Games also publishes best-in-class games working closely with our partners, leading with Lost Ark from Smilegate RPG, Throne and Liberty from NCSOFT, Blue Protocol from Bandai Namco Online as well as the next major entry in the Tomb Raider series from Crystal Dynamics.
As a Senior Level Designer on the World team, you’ll be responsible for creating, implementing, and curating Points of Interest (POIs), encounters, and puzzles for New World, based on the directions of Amazon Games leadership. You will work collaboratively with, mentor, and model best practices for other level / world designers. You will work collaboratively with and provide design direction support and guidance to level / world artists, AI designers, and quest designers to support storytelling and make memorable locations for players to explore. You will work collaboratively with character designers, quest designers, effects and animation teams to make memorable experiences. It will be a combination of your experience, and an understanding of MMO/RPG world and encounter design that will define success. We are looking for individuals that are highly motivated and passionate for games.
Key job responsibilities
- Contribute to 2D maps for world and encounter designs and implement them in game
- Help create fun and exciting encounters and spaces for players to adventure within
- Maintain Design Documentation while working across teams.
- Update and manage data for characters, rewards, and lore.
- Design and Script Objectives, Puzzles and Gameplay.
- Work within technical pipelines and processes to ensure quality and scope are met and maintained
- Collaborate with quest, character, and art teams
- Maintain a strong creative relationship between production, design, programming, art, VFX, and SFX teams
We are open to hiring candidates to work out of one of the following locations:
Bucharest, ROU